Posted on December 4, 2009 at 11:37 AM
Posted by my friend and old boss (and UX beast) Dan Willis on Twitter today, these are a series of videos put together by the Henson's that talk about visual thinking. I'm guessing they've appeared on Sesame Street over the... Continue reading »
Posted on October 2, 2009 at 9:45 AM
All the stuff I picked up at SPX 09 First and foremost, thanks to everyone who came by DC Conspiracy row and checked out our comics, origami, prints, and whatever else we had on sale. Obviously I picked up... Continue reading »
Posted on October 1, 2009 at 11:03 AM
I need to do my actual SPX write up, but I didn't want to wait to say thanks to everyone for coming by and making SPX '09 the best yet. I'll try to get my SPX write up finished tonight.... Continue reading »
Posted on August 18, 2009 at 10:22 AM
From Jasper Morrison's essay Super Normal: Meanwhile design, which used to be almost unknown as a profession, has become a major source of pollution. Encouraged by glossy lifestyle magazine, and marketing departments, its become a competition to make things as... Continue reading »
Posted on August 11, 2009 at 3:36 PM
Michael Fiffe in an interview on NYC Graphic Content: “I think the only thing that will save comics are the ideas and content, not the specific formats, not the specific brushes you used, not the revisionist update of old lame... Continue reading »
Posted on August 7, 2009 at 11:05 AM
September-Cover_NS, originally uploaded by warrenellis. Found on Warren Ellis' Flickr feed this morning. I wonder if I can find a copy of the magazine over here in the States. Off to read about Jasper Morrison I go.... Continue reading »
Posted on July 22, 2009 at 2:11 PM
From a talk Warren Ellis gave at Dundee University: "When done right, comics are a cognitive whetstone, providing two or three or more different but entangled streams of information in a single panel. Processing what you’re being shown, along with... Continue reading »
Posted on July 11, 2009 at 11:51 PM
This is a quote from David Pelham in Penguin by Design, a great history of Penguin Cover design and development history. He's talking what we wanted a cover to do. There must be two triggers — an initial trigger which... Continue reading »
Posted on July 7, 2009 at 9:50 AM
From American Modernism: Graphic Design, 1920-1960 by R. Roger Remington pages 30 and 31: In the new language of graphic design, these radical characteristics defined Modernism: Process Values - to reject traditional forms and decorative elements - to seek a... Continue reading »
Posted on July 6, 2009 at 12:03 PM
From a Times Online profile of one my favorite artists, Kevin O'Neill: “Never ask the readers what they want in this business because they always ask for the same things — superheroes and future war: they want what they’ve had,”... Continue reading »